I AM

GAMEPLAY / TOOLS PROGRAMMER

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Hello,

My name is Simon Gonand

I'm a Junior Gameplay and Tools Programmer. Working on several Videogame related project reinforce my love for gaming and programming. I am currently looking for an opportunity to work as a Gameplay Programmer mainly on Systems and Gameplay AIs

I'm aware that it can be not easy to work in this industry with the amount of work and pressure that can be important. Nevertheless I'm deeply motivated in order to fulfill my career objectives.


Studies
Rubika

Game Programming Master's Degree (5th year)

University of the West of Scotland

BSc Computer Games Technology

IUT Aix-en-Provence

DUT Computer Science

Paul Langevin High School

Scientist Baccalaureate Engineering option


Work Experience
Gameplay / Tools Programmer

Digixart Entertainment

Tools Programmer Intern

Rebound Capital Games

Customer Support Agent

Pole To Win Glasgow

Java Programmer

Reactis


My Skills
C++ / C# / Java
Unity
Unreal
Git / Perforce / Plastic
SOME OF WORK

Serious Game Project

 

During my honours year of BSc at the University of the West of Scotland, I made a Serious Game prototype to help people to learn japanese characters (Hiragana, Katakana and Kanjis). Using a small hand made engine using C++, OpenGL and ImGui.

 

This game allows me to explore algorithm such as the Ray Casting to check if a point is inside a figure or not, or an algorithm that allows the player to draw with his mouse on the screen.
The Game Design Document and the protype are available on this GitHub repository.



The main diffculty of this project was the short period of time available to make it. Between 2 and 3 months to create this game from scratch including the engine. This project was planned for a team between 3 to 5 people but I did it alone.

 

Contact Me

SIMON GONAND
+33 6 95 98 75 61
Seyne-sur-Mer, Var(83)

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