I AM

GAMEPLAY / TOOLS PROGRAMMER

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Hello,

My name is Simon Gonand

I'm a Junior Gameplay and Tools Programmer. Working on several Videogame related project reinforce my love for gaming and programming. I am currently looking for an opportunity to work as a Gameplay Programmer mainly on Systems and Gameplay AIs

I'm aware that it can be not easy to work in this industry with the amount of work and pressure that can be important. Nevertheless I'm deeply motivated in order to fulfill my career objectives.


Studies
Rubika

Game Programming Master's Degree (5th year)

University of the West of Scotland

BSc Computer Games Technology

IUT Aix-en-Provence

DUT Computer Science

Paul Langevin High School

Scientist Baccalaureate Engineering option


Work Experience
Gameplay / Tools Programmer

Digixart Entertainment

Tools Programmer Intern

Rebound Capital Games

Customer Support Agent

Pole To Win Glasgow

Java Programmer

Reactis


My Skills
C++ / C# / Java
Unity
Unreal
Git / Perforce / Plastic
SOME OF WORK

Creation of an Immersive Experience

 


This project was to create a Immersive Experience prototype for the Scottish Crannog Centre in partnership with my school (University of the West of Scotland) when I was in Bachelor of Science.
The Scottish Crannog Centre is museum and a archeologist association based on the story of Crannog (artificial island that were built during the prehistory) at Lock Tay in Scotland. Due to the sanitary crisis, the centre asked us to make an protoype in order to immerse the user in a prehistorical world and narrate the story of the Crannogs, the residents and all about the terrestrial but also aquatic fauna and flora.
We were two to work on this project during one month.

 Goal

The purpose of this project was to realize a prototype for a future potential implementation of a VR immersive experience in order to discover the Scottish Crannog Centre through it.

Development

For this prototype, we have decided to go on a narratice experience where the user will be immersed in a small open world which can be discovered by exploring it.

What I've done

On this project, I was the one who did the whole VR implementation part in Unity, the terrain and also de macro design of the experience.
Here the first images of the prototype in Low-Poly:

 

 

 And here was the final prototype:
 

 

End of the project

This project couldn't be finished because, unfortunately, the Scottish Crannog Centre was the victim of a fire and only thanked us for the work that has been done.

Conclusion 

This project was my first Unity experience, so it brought me a lot of knowledge especially in VR and in scripting. It was also very interesting to understand the desing of an immersive experience. 

 

Contact Me

SIMON GONAND
+33 6 95 98 75 61
Seyne-sur-Mer, Var(83)

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