This project was to create a Immersive Experience prototype for the Scottish Crannog Centre in partnership with my school (University of the West of Scotland) when I was in Bachelor of Science.
The Scottish Crannog Centre is museum and a archeologist association based on the story of Crannog (artificial island that were built during the prehistory) at Lock Tay in Scotland. Due to the sanitary crisis, the centre asked us to make an protoype in order to immerse the user in a prehistorical world and narrate the story of the Crannogs, the residents and all about the terrestrial but also aquatic fauna and flora.
We were two to work on this project during one month.
Goal
The purpose of this project was to realize a prototype for a future potential implementation of a VR immersive experience in order to discover the Scottish Crannog Centre through it.
Development
For this prototype, we have decided to go on a narratice experience where the user will be immersed in a small open world which can be discovered by exploring it.
What I've done
On this project, I was the one who did the whole VR implementation part in Unity, the terrain and also de macro design of the experience.
Here the first images of the prototype in Low-Poly:
And here was the final prototype:
End of the project
This project couldn't be finished because, unfortunately, the Scottish Crannog Centre was the victim of a fire and only thanked us for the work that has been done.
Conclusion
This project was my first Unity experience, so it brought me a lot of knowledge especially in VR and in scripting. It was also very interesting to understand the desing of an immersive experience.