Serious Game Project
During my honours year of BSc at the University of the West of Scotland, I made a Serious Game prototype to help people to learn japanese characters (Hiragana, Katakana and Kanjis). Using a small hand made engine using C++, OpenGL and ImGui.
This game allows me to explore algorithm such as the Ray Casting to check if a point is inside a figure or not, or an algorithm that allows the player to draw with his mouse on the screen.
The Game Design Document and the protype are available on this GitHub repository.
The main diffculty of this project was the short period of time available to make it. Between 2 and 3 months to create this game from scratch including the engine. This project was planned for a team between 3 to 5 people but I did it alone.
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