Thursday, January 21, 2021

Serious Game Project

 

During my honours year of BSc at the University of the West of Scotland, I made a Serious Game prototype to help people to learn japanese characters (Hiragana, Katakana and Kanjis). Using a small hand made engine using C++, OpenGL and ImGui.

 

This game allows me to explore algorithm such as the Ray Casting to check if a point is inside a figure or not, or an algorithm that allows the player to draw with his mouse on the screen.
The Game Design Document and the protype are available on this GitHub repository.



The main diffculty of this project was the short period of time available to make it. Between 2 and 3 months to create this game from scratch including the engine. This project was planned for a team between 3 to 5 people but I did it alone.

 

I'm a Game Programming student at Rubika in Master's degree. Work on several Videogame related project reinforce my love for gaming and programming. I would like to work as a Gameplay Programmer mainly on Systems and Gameplay AIs or as a Tools Programmer

I'm aware that it can be not easy to work in this industry with the amount of work and pressure that can be important. Nevertheless I'm deeply motivated in order to fulfill my career objectives.

I'm currently looking for an 4 to 6 months intership starting in July

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SIMON GONAND
+33 6 95 98 75 61
Montpellier, Hérault(34)

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